About Autorun Games
We make browser games about decisions you can see: a boat finding its way out, a vehicle landing on its wheels, or a plan that brings a rescue team home.
Autorun Games is the game studio behind harb.fun. This is our publishing home for playable games, smaller experiments, and the guides that help players understand them. You can read a game's rules and current scope before opening it, then play directly in your browser.
The work behind the games
Game design, development, publishing, guide writing, and player support are the responsibilities represented by Autorun Games on this site. The same studio name identifies our catalog and its player guides, so there is a clear place to ask about a game, its description, or an incorrect instruction.
- Game design and development: the rules, controls, feedback, and playable situations that make each game distinct.
- Publishing: game entry points, screenshots, release scope, and information about which screen format suits a game.
- Player guides: explanations of controls, goals, common failed conditions, and ways to approach another attempt.
- Player support: the contact point for loading problems, confusing controls, guide corrections, and privacy questions.
What interests us
Our catalog brings together three kinds of play. Puzzles ask you to reason about an order or constraint. Arcade runs let you practise an input, see the result, and try again. Workbench and planning games make a process visible, from diagnosing a small device to comparing the forecast and actual result of a harvest.
In each case, a useful result tells you something about the decision you made. Our guides follow that idea: explain the condition that failed, then suggest a specific change to test. A bigger score, a convincing preview, and a completed task can mean different things.
What you can play
Harbor Escape is a boat-sorting puzzle with freighters, limited berths, daily challenges, and a seaside town to rebuild. Swarmwave is a survivor shooter about steering through waves of enemies and choosing upgrades. SlingFly turns a slingshot launch into a sequence of short attempts and garage upgrades. Other games explore room decoration, driving, animal care, and physics puzzles.
The game library also includes limited playable prototypes. Their pages explain the available slice and device fit. For example, the Paw Rescue cat clinic currently covers the first case, while Black Box Case explores two causal-deduction cases. Several workbench and planning games suit a landscape screen or desktop. These scope details help you choose a game before loading it.
Games and guides belong together
Every game in the library has a page for its rules, controls, and first steps. The guide library goes further into particular decisions, such as matching a cleaning tool to a stain, recovering a stalled car, or completing both halves of a recovery order. Harbor Escape also has a dedicated collection for its modes and special boats.
We distinguish the game's rules from suggested strategies. A tip is a way to reason about another attempt, rather than a promise that one move will solve every situation. Our game and guide information standards explain how playable scope, screenshots, updates, and corrections are presented.
Help with a game
The games run in a browser without an installer. A modern browser and JavaScript are required, and some games also need WebGL. Saved progress and settings depend on the game; clearing browser site data can remove a local save. Harbor Escape has its own optional account and cloud-save features, described in its game pages.
The player help page covers loading, touch and keyboard controls, sound, screen orientation, and local progress. For a gameplay question, start with the game's own page or the Harbor Escape guides.
Who to contact
For a broken game, a misleading description, accessibility feedback, or a question about our content, email support@autorun.fun. The contact page explains which details help us reproduce a problem. Our privacy notice covers the catalog, short links, and common browser-game data uses; Harbor Escape also has a more detailed notice for its additional features.