Choose your next browser game

Find a puzzle, short arcade run or hands-on planning game. Each page explains the controls, the first decisions and the scope of the current playable release.

Begin with Harbor Escape for boat-sorting puzzles, Swarmwave for movement and upgrades, or SlingFly and Flip Driver for short physics attempts. The workbench and planning titles explore smaller playable slices; read their scope before starting. Player guides go deeper into particular rules and failure conditions.

Harbor Escape: colorful boats packed in a harbor, waiting to board the freighters

Harbor Escape

Clear the crowded harbor: tap the boats in the right order and fill every freighter.

A browser boat puzzle with several modes. The main Berth Sort rules below do not replace the separate rules for Classic, Cargo Match, Rush or Tide Challenge.

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Swarmwave v0.4.2: the actual unranked ice-trial recap, with a recorded tide failure and a separate no-Frost-at-end tip

Swarmwave

Ride the neon tide: steer, auto-fire, evolve your weapons and survive the swarm.

An auto-fire survivor with maps, selectable difficulty, in-run cards and permanent upgrades. Read the in-game guide for the selected map and current build.

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SlingFly: a crash-test dummy launched from a giant slingshot over a desert range

SlingFly

Crash-test dummy. Giant slingshot. Cash for distance.

Short physics launches with a garage and a stage map. Available routes and upgrades are shown in the running game.

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Tidy Tenant: a messy apartment waiting to be cleaned and decorated

Tidy Tenant

Clean up. Decorate. Make them smile.

A cleaning and decorating game. The floor plan shows the rooms and jobs available in the current release; later jobs introduce different tools and constraints.

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Flip Driver: a jeep catching air on a hilly dirt track

Flip Driver

Two buttons. Keep going.

A two-button off-road driving game with vehicle upgrades and progressively unlocked terrain. Use the live map to check available stages.

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Paw Rescue: a grey tabby cat on a clinic table with soothe, dry wash, ointment and bandage controls

Paw Rescue

Calm one frightened cat in the clinic's first case.

The first cat-clinic case. Paw Rescue Salon is a separate dog-care prototype with its own tools and care sequence.

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RepairBench: a vintage desk fan on a wooden bench with voltage, continuity and cover tools for case 1 of 6

RepairBench

Inspect, fix and test six short fan and lamp cases.

A limited repair workbench with six fan and lamp jobs. The visible job is the authority for which parts and tools are available.

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CargoOrder: an empty truck bay with crate tiles, weight HUD and rotate or strap controls

CargoOrder

One loading-order puzzle: pack, rotate and strap cargo.

One loading-order prototype with two unloading stops and explicit weight, balance and cargo-protection rules.

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ValleyRail · 山谷调度站: a valley map with an engineering train, passenger train, switches and a broken bridge

ValleyRail

One railway dispatch: route the passenger train.

One railway-dispatch prototype involving an engineering train, a broken bridge and a passenger route to the north.

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Starport Compact · 星港公约: a three-faction negotiation board with stock gaps, contracts and round 1 of 3

Starport Compact

A three-round negotiation with visible stock and trade-offs.

A three-round negotiation prototype with energy, farming and shipping interests. Contracts must respect each faction’s visible red lines.

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Pinball Works v0.7.1: the actual out-of-order failure names C before A and retains the layout with edit and slow-motion controls

Pinball Works

Four recovery commissions on a live pinball workbench.

Four recovery commissions on a physics workbench. Intro, Gentle, Budget and Dual-band have different delivery conditions.

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Black Box Case v0.4.2: the actual unaligned case-two scene with expanded timeline help showing the full clock relationships and explanation

Black Box Case

Two causal-deduction cases: collect evidence, test a fix, then account for safety and production.

Two causal-deduction cases with separate evidence and archives. Landscape or desktop is a better fit for comparing the clock tracks.

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CliffReturn v0.4.0: a run stopped at a blocked span, carrying the teammate, with keep-plan and retry controls

CliffReturn

Two rescue commissions in a pannable cliff scene: plan, rehearse, then bring the team home.

Two rescue commissions with planning, rehearsal and actual execution. A rehearsal result is not a recorded rescue delivery.

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Seed Ark v0.5.0: the read-only generation-one settled harvest recap opened from generation two, separating weather, food and kept seeds

Seed Ark

A six-generation seed-survival challenge with a phone-friendly greenhouse.

A six-generation seed-survival prototype with a local run and read-only harvest recaps.

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DualHook v0.4.0: the current off-center lifting job, selected hang points, two rope controls and the landing slot

DualHook

Two lifting jobs with touch controls and a clearer work scene.

Two lifting jobs with hang-point choice, two rope controls and a landing slot. Touch and landscape/desktop layouts are available.

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StrataContract v0.5.2: the actual planning scene shows planned carry 4 and delivered 0, before preview or actual execution

StrataContract

A portrait mine-work scene: plan the order, preview risks, then return ore.

One mining order with a route plan, cost ledger, rehearsal and actual ore delivery to the shaft.

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OpticsBench v0.6.1: the actual D40 pass view with the motion-only No motion blur badge and two frozen prints, including the earlier failed shot

OpticsBench

Four photography tasks with a viewfinder, aperture ring and shutter dial.

Four photography tasks, including an optional distant identifier task. The live viewfinder and frozen prints serve different purposes.

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